Nurimeizu
Sample
Solution
Rules
- Make walls by painting cells under the following rules, and create a maze which goes from S to G across only white cells.
- The areas enclosed by bold lines are called “Rooms”. All cells in a Room have to be painted over or left white.
- White cells cannot be entirely cut off by painted cells, and white cells must not form a loop.
- The Rooms with S, G, ○(circle), and △(triangle) cannot be painted. All the ○(circle) cells will be on the shortest way from S to G, and there are no cells with △(triangle) on the shortest course from S to G.
- Black and white cells cannot cover 2×2 or larger squares.
List of puzzles
- Akari
- Chained Block
- Choco Banana
- Dotchi-Loop
- Double Choco
- Dosun-Fuwari
- Evolomino
- Five Cells
- Fillomino
- Hashiwokakero
- Hebi
- Heyawake
- Hitori
- Herugolf
- Juosan
- Kakuro
- Kurodoko
- Kurotto
- LITS
- Masyu
- Nagareru
- Nansuke
- Norinori
- Nurimeizu
- Nurimisaki
- Makaro
- Mid-loop
- Moon-or-Sun
- Numberlink
- Nurikabe
- Pencils
- Ripple Effect
- Sashigane
- Satogaeri
- Shakashaka
- Shikaku
- Slitherlink
- Sto-stone
- Sudoku
- Suraromu
- Tilepaint
- Tentai Show
- Usowan
- Yajilin
- Yosenabe