Nurimisaki

Sample

Progressing

Progressing

Solution
Rules
- Fill in the cells under the following rules.
- Cells with a circle remain white and must be a “Misaki” (Promontory), while cells without a circle cannot be a “Misaki”. A white Misaki cell has only one of the cells next to it remaining white and the rest have to be black (vertically and horizontally).
- The numbers in the circles indicate how many white cells form a straight line from the Misaki cell. At the cells with empty circles, any number of white cells may form a straight line.
- White cells have to form a continuous network.
- Neither black cells nor white cells can be linked to be 2×2 square or larger.
List of puzzles
- Akari
- Chained Block
- Choco Banana
- Dotchi-Loop
- Double Choco
- Dosun-Fuwari
- Evolomino
- Five Cells
- Fillomino
- Hashiwokakero
- Hebi
- Heyawake
- Hitori
- Herugolf
- Juosan
- Kakuro
- Kurodoko
- Kurotto
- LITS
- Masyu
- Nagareru
- Nansuke
- Norinori
- Nurimeizu
- Nurimisaki
- Makaro
- Mid-loop
- Moon-or-Sun
- Numberlink
- Nurikabe
- Pencils
- Ripple Effect
- Sashigane
- Satogaeri
- Shakashaka
- Shikaku
- Slitherlink
- Sto-stone
- Sudoku
- Suraromu
- Tilepaint
- Tentai Show
- Usowan
- Yajilin
- Yosenabe